﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Speech.Recognition;

namespace Infrastructure.WpfClient.Controls
{
    /// <summary>
    /// Interaction logic for TextBoxSpeechRecognizer.xaml
    /// </summary>
    public partial class TextBoxSpeechRecognizer : UserControl
    {

        public SpeechRecognizer recognizer { get; set; }
        public TextBoxSpeechRecognizer()
        {
            InitializeComponent();
            recognizer = new SpeechRecognizer();
            recognizer.SpeechDetected += new EventHandler<SpeechDetectedEventArgs>(recognizer_SpeechDetected);
            
            recognizer.SpeechRecognized += recognizer_SpeechRecognized;
        }

        void recognizer_SpeechDetected(object sender, SpeechDetectedEventArgs e)
        {
            
        }
        private void recognizer_SpeechRecognized(object sender, SpeechRecognizedEventArgs e)
        {
            MessageBox.Show("You said:" + e.Result.Text);
        }

        public string Text
        {
            get { return (string)GetValue(TextProperty); }
            set { SetValue(TextProperty, value); }
        }

        // Using a DependencyProperty as the backing store for Text.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty TextProperty = DependencyProperty.Register("Text", typeof(string), typeof(TextBlockSpeech), new UIPropertyMetadata(""));

        private void Button_Click(object sender, RoutedEventArgs e)
        {
            recognizer.EmulateRecognize("hello word"); 
        }

        

    }
}
